What I didn’t know is I had to jump to a very specific spot of the other side of the river for the event to trigger. For example, very early on, before I could unlock terraforming and access to the first mine, I had to jump across a river to activate a cut scene. Getting around can be awkward, jumping doesn’t always work as it should, camera controls aren’t always functional, and some events only trigger with exact movement. The NPCs getting in my way is just one of many small issues I found that continued to annoy me throughout my journey. There are shops, but the people who run two of them mostly hung outside my house or in my barn, getting in the way of me and my animals, which includes the new adorable Poitou donkey. There’s no life to it, nor the people, who just repeat themselves for season after season. While it’s nice to have a town - which The Lost Valley did not - it feels it’s there just for the sake of having a town. Speaking of the town and its residents, I wouldn’t say they’re anything more than basic. It would have been a little easier to bear had the townies not kept telling me I needed a hammer. Considering I had unlocked access to my first mine at around the 5-hour mark, I was annoyed I couldn’t do anything with it until I reached the part of the story where I earned the hammer. Even when I was able to do that, I couldn’t break up stone pieces because the hammer wouldn’t be available for about 12 hours into the game. I was able to quickly revive a few trees, giving me more space, but terraforming wasn’t available for a few hours. Your space is limited by how many Skytrees you’ve revived, so at the beginning you have just a small strip of land to work with. I just wish Skytree Village gave me more freedom in the first couple of dozen hours.
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