![]() This will remove the UIMainStoryboardFile entry from the ist. In the Deployment Info section, remove the entry in the Main Interface field. It took me a bit of research to get this working, so I thought I’d post it here in case anyone else has the same problem,įirst, go to your app target on the General tab. I haven’t dug into multiple window support yet, so this article assumes support for a single window and scene configuration. Then I would pass that nav controller into the app coordinator and control then goes to the coordinator for the rest of the work. Then I would grab hold of the window property in the app delegate and initialize it with a nav controller. In the base project template, I would remove the starting storyboard entry. I used to initialize my app coordinator in the app delegate. The coordinator pattern works best if your application starts up with a coordinator at the root. As you might know, this does not play well with the coordinator pattern. It creates a scene configuration that wires itself up to Main.storyboard. The Xcode template assumes you want to use storyboard from the application start. File ➤ New Project now creates a UISceneDelegate and wires everything up for you. The single view app template breaks away from the standard app delegate and uses the new scene APIs. The new UIKit template assumes the use of scenes instead of a single window. I’ve been playing around with the new iOS 13 APIs a bit, and I was trying to create a new UIKit app using the coordinator pattern. ![]() But over the years I’ve learned any app of medium to large complexity breaks down under the weight of segues after a certain point. I was resistant to break away from Storyboards using segues at first. I have switched to using the coordinator pattern with any new work I do.
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